15,150 words. That is where I am at as I wrap-up my work on The Lost Tomb of Omo for tonight. That is forty nine double spaced pages and three and a quarter chapters for those of you who are interested. It is definitely some of my best work to date. The last week has... Continue Reading →
Engineer’s Log, July 14th 2014: No, I’m not Dead.
Hi Everyone. This is my first substantial update for the newly christened Aethereal Engineer, and a much needed update for Aethereal Engines, which hasn’t seen any new material added in about two and a half months at this point. So much for trying to post an update every 4-6 weeks! Sheesh! While that has been... Continue Reading →

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